Tower Defense Tutorials Part 6

The sixth video tutorial of a series which takes you through the process of building a tower defense game.

This video demonstrates how to build an in game options menu. I provide a discussion on the usage of NGUI and future changes to building user interfaces in upcoming versions of Unity.

We also showcase some of the enhancements we've made since previous videos: turret upgrades, special effects, and environment changes.

Recommended posts

We have similar articles. Keep reading!

A* Pathfinding Visualization

See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.

Scurvy Siege Dev Log 1

Introducing a new project from Final Parsec's. Scurvy Siege takes piece from our past games to make a great new experience in the tower defense genre.

Tower Defense Tutorials Part 2

The second video tutorial of a series which takes you through the process of building a tower defense game.

Tower Defense Tutorials Part 3

The third video tutorial of a series which takes you through the process of building a tower defense game.

Comments

Log in or sign up to leave a comment.