
Caching and Apache
Quick tutorial covering how HTTP headers affect browser caching and configuring Apache for your needs.

Author
Technical talk from Matt Bauer about A* pathfinding in Nauticus Act III.
Pathfinding plays a vital part of Nauticus Act III. This technical tutorial demonstrates implementing and optimizing A-Star path finding in a Unity3D game.
Code from our project:
And some additional resources to help get you started:
We have similar articles. Keep reading!
Quick tutorial covering how HTTP headers affect browser caching and configuring Apache for your needs.
Author
Video tutorial about managing enemy health in a rail shooter built with Unity3d. We'll also discuss killing enemies in fiery explosions.
Author
Video tutorial about ship and camera movement in a rail shooter built with Unity3d.
Author
$9.99/mo
Unlock every tool, template, and asset with one subscription. Whether you're building a world, writing a story, or running a campaign, go further with expanded storage, AI features, and monthly content drops. No ads, no limits—just pure creative focus. You've started something great—upgrade to bring your vision fully to life.