Aurora TD Update!
The Final Parsec team has made a released a new version of Aurora Tower Defense and they're making a blog post to brag about it.
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Check out our collection of Unity articles, covering everything from beginner tutorials to more advanced development techniques.
The Final Parsec team has made a released a new version of Aurora Tower Defense and they're making a blog post to brag about it.
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Learn how to detect enemies and shoot projectiles at them. A continuation of the tower defense tutorial series.
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This article explains how to download and install the Official Plugin for uploading Unity WebGL games to FinalParsec.
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Explore our world building articles, offering guidance on crafting detailed settings, characters, and lore for your game.
Writing good dialogue for video games is an essential skill for game developers to master, as it helps to bring the game's characters and story to life, and makes the game more immersive for players.
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Building a narrative setting for your games is very important. Think through the vision for your world, draw from other work and experiences, and consider the limitations to build a compelling and interesting universe.
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Tools help you make great maps. But the story is still up to you. A map is not just a backdrop. It is the spine of your narrative. This post shows how to turn locations into narrative hooks for your game, novel, or campaign.
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This series of blog posts is designed to help you learn C# from scratch, with a focus on game development. Each post includes a video tutorial and code samples to guide you through key concepts and practical applications.
Test out your knowledge on basic C# programming with a challenging project doing conversions. Covers lessons 1-6 from the beginner series.
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Lesson 10 in a our series about learning C# teaches you about working with arrays.
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Lesson 11 in our series about learning C# teaches you about working with using boolean operators to control logic flow.
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This section offers comprehensive tutorials on a wide range of game development topics. From design to advanced programming techniques, each guide is crafted to help you level up your skills in game creation.
Learn how to create Random Tables and combine them into Batch Rolls to generate multiple results with a single click. This guide shows you how to build tables, add entries manually, in bulk, or with AI assistance, and reuse them to quickly generate NPCs, locations, encounters, and more.
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Learn how to run a sandbox TTRPG campaign with zero prep using random tables. This guide shows how to quickly build towns, NPCs, and story hooks on the fly, freeing you to react and improvise with confidence. Includes tips, examples, and a printable Town Starter Kit to get started fast.
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The fifth video tutorial of a series which takes you through the process of building a tower defense game.
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Check out some posts related to 2D tilemaps for tower defense games, randomly generated maps for top down 2D games, and guides on pathfinding algorithms.
The first video tutorial of a series which takes you through the process of building a tower defense game.
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Learn how to programmatically generate earth-like terrain using cellular automata.
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See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.
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