How to use a sprite sheet in Unity3D
Build a running animation for your character in Unity3d starting from a sprite sheet
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Check out our collection of Unity articles, covering everything from beginner tutorials to more advanced development techniques.
Build a running animation for your character in Unity3d starting from a sprite sheet
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The Final Parsec team has made a released a new version of Aurora Tower Defense and they're making a blog post to brag about it.
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Aurora Tower Defense has just been released for PC, Mac, and Android devices. Play for free in your browser now!
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Explore our world building articles, offering guidance on crafting detailed settings, characters, and lore for your game.
Learn how to programmatically generate earth-like terrain using cellular automata.
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Building a narrative setting for your games is very important. Think through the vision for your world, draw from other work and experiences, and consider the limitations to build a compelling and interesting universe.
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Writing good dialogue for video games is an essential skill for game developers to master, as it helps to bring the game's characters and story to life, and makes the game more immersive for players.
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This series of blog posts is designed to help you learn C# from scratch, with a focus on game development. Each post includes a video tutorial and code samples to guide you through key concepts and practical applications.
Sample source code for implementing bubble sort in C# with an accompanying video explaining how to do it yourself.
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You truly need this lesson from our beginner series if you aren't familiar with using a Boolean in C#.
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Lesson 12 in a our series about learning C# teaches you about working with methods.
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This section offers comprehensive tutorials on a wide range of game development topics. From design to advanced programming techniques, each guide is crafted to help you level up your skills in game creation.
The fourth video tutorial of a series which takes you through the process of building a tower defense game.
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Learn how to create a simple object pooler in Unity3D in our series about building a 3D shooter on rails.
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Video tutorial about managing enemy health in a rail shooter built with Unity3d. We'll also discuss killing enemies in fiery explosions.
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Check out some posts related to 2D tilemaps for tower defense games, randomly generated maps for top down 2D games, and guides on pathfinding algorithms.
See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.
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The second video tutorial of a series which takes you through the process of building a tower defense game.
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Learn how to programmatically generate earth-like terrain using cellular automata.
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