The first video tutorial of a series which takes you through the process of building a tower defense game.
Over the next couple months, Final Parsec will be creating a tower defense style game. Follow along as we build from the ground up to a game intended for the web and Android devices.
Building a Grid Environment without GameObjects
This tutorial will demonstrate how to create a grid without using Unity GameObjects. By eliminating the overhead of multiple GameObjects, we can increase performance. The grid we're building here will be a vital piece of infrastructure as enemies will walk across it, turrets will be placed on it, and it will handle user interaction in various ways.