Tower Defense Tutorials Part 4

The fourth video tutorial of a series which takes you through the process of building a tower defense game.

This tutorial goes over how to create random waves of enemies. The waves include bosses every 10th wave and different types of enemies. Waves are sent either when an interval of time has passed or the player has commanded a new wave. Also, multiple waves can be actively spawning enemies at the same time.

Recommended posts

We have similar articles. Keep reading!

Turrets and Missiles Tutorial

Video tutorial about turrets and missiles in a rail shooter built with Unity3d.

Deploying Unity Games to iOS

If you're used to working on Windows but want to deploy your Unity game for iOS, read up on our step by step guide.

Object Pooling

Learn how to create a simple object pooler in Unity3D in our series about building a 3D shooter on rails.

Tower Defense Tutorials Part 6

The sixth video tutorial of a series which takes you through the process of building a tower defense game.

Comments

Log in or sign up to leave a comment.