Tower Defense Tutorials Part 3
The third video tutorial of a series which takes you through the process of building a tower defense game.
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You're browsing our blog archive - featured posts are here at the top. Keep scrolling to dive deeper into a wide range of posts on the topics you care about.
Check out our collection of Unity articles, covering everything from beginner tutorials to more advanced development techniques.
The third video tutorial of a series which takes you through the process of building a tower defense game.
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Announcements from Unity's 2022 conference. An exciting look at everything new: cross-platform, XRI, advanced UI, immersive graphics, and facial animation.
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The very first build of Legacy Earth! The first three missions are available to play and then it will abruptly stop.
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Explore our world building articles, offering guidance on crafting detailed settings, characters, and lore for your game.
The secret to game dev success? Small steps, daily habits, and the courage to ship—even when it’s not perfect.
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You've got a session tomorrow, and you're short on time. Prep can be a daunting part of running a game, but what if you could cut your prep time in half and still deliver compelling sessions? Enter: random tables.
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Writing good dialogue for video games is an essential skill for game developers to master, as it helps to bring the game's characters and story to life, and makes the game more immersive for players.
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This series of blog posts is designed to help you learn C# from scratch, with a focus on game development. Each post includes a video tutorial and code samples to guide you through key concepts and practical applications.
Learn how to declare and use variables in the very first lesson from our series on learning C# for beginners.
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Run sections of your code only IF you want them to with the "if" statement in the 5th lesson from the series on learning C# for beginners.
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You truly need this lesson from our beginner series if you aren't familiar with using a Boolean in C#.
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This section offers comprehensive tutorials on a wide range of game development topics. From design to advanced programming techniques, each guide is crafted to help you level up your skills in game creation.
Learn how to run a sandbox TTRPG campaign with zero prep using random tables. This guide shows how to quickly build towns, NPCs, and story hooks on the fly, freeing you to react and improvise with confidence. Includes tips, examples, and a printable Town Starter Kit to get started fast.
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One of the hardest parts of running a long campaign isn’t worldbuilding. It’s continuity.
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The sixth video tutorial of a series which takes you through the process of building a tower defense game.
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Check out some posts related to 2D tilemaps for tower defense games, randomly generated maps for top down 2D games, and guides on pathfinding algorithms.
See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.
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The second video tutorial of a series which takes you through the process of building a tower defense game.
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Tools help you make great maps. But the story is still up to you. A map is not just a backdrop. It is the spine of your narrative. This post shows how to turn locations into narrative hooks for your game, novel, or campaign.
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