Tower Defense Tutorials Part 6
The sixth video tutorial of a series which takes you through the process of building a tower defense game.
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Check out our collection of Unity articles, covering everything from beginner tutorials to more advanced development techniques.
The sixth video tutorial of a series which takes you through the process of building a tower defense game.
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The Final Parsec team has made a released a new version of Aurora Tower Defense and they're making a blog post to brag about it.
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Adding Visual Studio to your workflow may make the difference between finished project and flash in the pan.
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Explore our world building articles, offering guidance on crafting detailed settings, characters, and lore for your game.
Writing good dialogue for video games is an essential skill for game developers to master, as it helps to bring the game's characters and story to life, and makes the game more immersive for players.
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Tools help you make great maps. But the story is still up to you. A map is not just a backdrop. It is the spine of your narrative. This post shows how to turn locations into narrative hooks for your game, novel, or campaign.
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Learn how to programmatically generate earth-like terrain using cellular automata.
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This series of blog posts is designed to help you learn C# from scratch, with a focus on game development. Each post includes a video tutorial and code samples to guide you through key concepts and practical applications.
Run sections of your code only IF you want them to with the "if" statement in the 5th lesson from the series on learning C# for beginners.
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Characters, the data type that's just a little less useful than a string.
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Learn how to do some basic math with C# in the 3rd lesson from our series for beginners learning C#.
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This section offers comprehensive tutorials on a wide range of game development topics. From design to advanced programming techniques, each guide is crafted to help you level up your skills in game creation.
Tools help you make great maps. But the story is still up to you. A map is not just a backdrop. It is the spine of your narrative. This post shows how to turn locations into narrative hooks for your game, novel, or campaign.
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An enlightening guide on how to create a simple parallax effect in Unity. Using parallax is a really cool way to breathe life into your games.
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Video tutorial about ship and camera movement in a rail shooter built with Unity3d.
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Check out some posts related to 2D tilemaps for tower defense games, randomly generated maps for top down 2D games, and guides on pathfinding algorithms.
The first video tutorial of a series which takes you through the process of building a tower defense game.
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See a few video examples of a Unity program that visualizes A* pathfinding in a user friendly way with a tracing option.
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Learn how to programmatically generate earth-like terrain using cellular automata.
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